Assistive Technology Adaptation
and Training (AT-AT) Laboratory

Adaptive Gaming

Video gaming is one of the most popular activities for social engagement and recreation (Gilbert, 2022; Howarth, 2023) Video games are particularly popular among college students, with at least 79% of students participating in gaming regularly or occasionally (Young Gamers and Gamblers Education Trust, 2019). Gaming can positively impact academic performance, social engagement, and quality of life for students (Zielinski, 2019; Emerson et al, 2021; Entertainment Software Association, 2012). The proliferation of competitive esports teams on college campuses highlights the popularity of gaming among students.

Together with the Disability Center and the MizzouRec Gaming Lounge, the AT-AT Lab is excited to be introducing an adaptive gaming program at Mizzou! This effort is generously supported by the BeStrong29 Foundation and the Department of Occupational Therapy.

This service is open and free to any Mizzou student who wants to explore the world of adaptive video gaming. 

Spring 2025 Hours

Can't make one of our existing times? Make an appointment with us! We would be glad to see you at the Gaming Lounge or at our lab in Clark Hall. Just email us at umhsshpatatlab@health.missouri.edu and we will find a time that works for you!

Rachel Fagan
Adaptive Gaming

Andrew Tegethoff
Adaptive Gaming

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